Tileable Textures

If you are creating a fa ade that is very repetitive, but you cannot get a good photo of the full side of the building, it may be wise to make a custom tileable texture. A tileable texture is one that repeats and fits seamlessly with its repetitions. Step 1. Crop and correct the perspective of an image. Step 2. Crop the image down to a portion which will repeat to make the entire pattern . Step 3. Find and note the image size, under the Image Menu gt image size. Step 4. Next go to the Filter...

Crop and Tweak

3. Select the Perspective box at the top of the screen. 4. Drag the four corners of the rectangle to the corners of the face you would like as a texture.

D Warehouse

sketchup.google.com 3dwarehouse Online Repository of 3D content www.adobe.com Advanced Photo Editing mmmimti d il- ig dis 11 as s I - geometry that divides and borders faces - a flat surface bound by at least 3 lines - using a minimal number of edges and faces to limit file size - amount of memory on your computer that a file requires

Take and Assemble Photos

Take photos as head on as possible and which show the entire face. Avoid foreign objects trees, cars, people, powerlines hf-HlLII j 'rJfpKil gt i f'y mq 3,k Appl EntUrai Be-sH -. Ei-io.i Appl EntUrai Be-sH -. Ei-io.i Open Google Earth and locate the site Adjust view to directly over site with no tilt Ensure that Elevation Exaggeration is set to 1 in the Options menu Open Sketchllp and use the Get Current View icon tej File Edit View Camora Draw Tools Vflndow Googte PJjciins Help Orient your...

Hide Edges

Next, just right click on one of the edges and select Hide from the drop down menu to hide the selected edges, so they do not export to Google Earth.

Purge your model frequently to cleanse it of unused textures and components

Professional Photographers need not apply. Reduce the size of your images before you use them in your model, this will improve Google Earth performance and make downloads faster.

Tileable Texture

- An image which repeats along all sides Photo of the Pro Player Stadium, Miami Photo of the Pro Player Stadium, Miami Try to create models which are a hollow shell, without any internal lines or faces.

Proper Face Orientation

-V LdriliSldIu .o up T home. i hp jflijfllc ikitc hUp I br fl I mMsiieemetr S y gt iti Hift s J tWiCiii V At imgf ProWa fd B DopViiumlidsct Each Face has two sides. Make sure the front tan side of a face is on the outside. Use the axis tool to redefine the axes in your model. Use the axis tool to redefine the axes in your model. If the default Axes do not align well with your building footprint, redefine them to make drawing easier. All edges can be selected by entering wireframe mode, Select...